How to implement state sync using Photon PUN. How to implement achievement and leaderboard features using PlayFab game service. How to use Pico Unity XR System APIs to implement Miracast in an application. How to create different Video Players in Unity using the Pico SDK. Learn how to a screenshot from your application. How to access the frontal RGB camera in G2 4K devices. How to access the System's Settings from your application. Obtain the System's battery level from code. How to use the Overlay component from the VR Compositor Layers Feature. □ Pico Unity Integration SDK Demos Overlay Demo Legacy Documentation Pico Unity Platform SDK Note: The Enterprise Solutions are not compatible with Neo 3 Link devices. With the Pico Enterprise Solutions, developers can modify and configure advanced settings in their devices for a better Enterprise experience, such as custom Play Boundary, Kiosk Mode, or custom System Key bindings. The Pico Preview Tool enables developers to preview their applications in real time using the Unity/Unreal Editor. The Pico Metrics Tool allows developers to monitor performance of applications running on Pico Devices. SDK Versionįor more SDK updates and upcoming features, please follow our SDK Roadmap. If you would like to use more features such as Vulkan, Unity 2020.3 LTS and Unity 2021.3 LTS are recommended.įor Unreal development, UE 4.25, 4.26 and 4.27 are supported. Unity 2019.4 LTS is the earliest Unity version supported by the Pico Unity Integration SDK. The Pico SDK provides access to a set of features that can be used for games and applications development in Unity, Unreal and Android. In this repository you will find demo projects created with the Pico SDK, as well as useful information and development resources. Welcome to the official PicoXR DevSupport GitHub repository.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |